Saturday, October 26, 2013
Wednesday, October 23, 2013
Wednesday, July 31, 2013
Monday, July 29, 2013
Saturday, July 27, 2013
Hyper Accelerated Gerbil ball 3Ds Max WIP
Work in progress of the gerbil ball for Haste. Still lots to do. The legs are stand ins and probably won't be fully modeled until I get the main ball done for in game testing. The main function of the ball is to roll on it's center track, so the legs and their animations aren't crucial to game play and can wait.
Wednesday, July 10, 2013
Saturday, July 6, 2013
Thursday, July 4, 2013
Saturday, June 29, 2013
Wednesday, June 19, 2013
Wednesday, June 5, 2013
Monday, June 3, 2013
Sunday, June 2, 2013
Morning warm up
Total warm up exercise 1hr 30mins
15min each for color layers - 45 mins total
15min each for base paintings - 45mins total
Tuesday, May 28, 2013
Friday, May 24, 2013
Wednesday, May 22, 2013
It'll make sense soon, I promise
I know these look like just really high tech beach balls, or volley balls. Or just some high tech balls. I promise there's more to these, so you'll just have to trust me. More coming soon.
Monday, May 20, 2013
Monday, May 6, 2013
Tuesday, April 23, 2013
Update on Ghost Slums
Been so busy lately with job searching and learning some 3ds that I haven't had a chance to get back to some of the 2d projects I started last month. Here's and update on the Ghost Slums, I'm reworking it....... a lot. After some time away from it, I decided to add a bit of a photo to help out with details and some of the city that I could use to build up around the main structure. Still has a ways to go.
Tuesday, March 26, 2013
Tuesday, March 19, 2013
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