Monday, September 21, 2015
Daily sketches based off Steve McCurry's photography
I've always really appreciated Steve McCurry's photography ever since I bought one of his portrait books by Phaidon. Here are some of my daily sketches of his photography I do for a warm up each day before I start my work.
Thursday, August 20, 2015
Ship concepts
Some ship designs for a top down space shooter. Always loved playing the 1941 series and games like R-Type (side scroller.) Thinking about using these if I end up making a small top down shooter in Untiy to better my skills in the program.
Tuesday, August 18, 2015
Thursday, April 24, 2014
Suited Up! Now available!
Well the day is here and the first game I've had the pleasure to work on some of the art is getting released. I worked on the art back in 2011 so the art work is fairly old and I've learned a lot since then, but it's great to see it all in action. Anson did an amazing job on finishing up the app and making some very challenging levels. The links to the site and store are below, check it out! Feel free to leave a review, we love to get feedback! Thanks!
Website
Facebook page
Store
Website
Facebook page
Store
Wednesday, January 29, 2014
Some photo retouching I did over the holidays
First time I've tried this so it's not professional, but I had a lot of fun working on it. My brother started this one off and I finished it as a holiday present to our parents. This is our late grandmother Amelie Mumphrey.
Saturday, October 26, 2013
Wednesday, October 23, 2013
Wednesday, July 31, 2013
Monday, July 29, 2013
Saturday, July 27, 2013
Hyper Accelerated Gerbil ball 3Ds Max WIP
Work in progress of the gerbil ball for Haste. Still lots to do. The legs are stand ins and probably won't be fully modeled until I get the main ball done for in game testing. The main function of the ball is to roll on it's center track, so the legs and their animations aren't crucial to game play and can wait.
Wednesday, July 10, 2013
Saturday, July 6, 2013
Thursday, July 4, 2013
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