It's also on the navigation bar to the right but figured I'd add a post for good measure. There's a direct link to the gallery/portfolio page of my site as well.
My website and portfolio
Wednesday, May 2, 2012
Thursday, April 26, 2012
Wednesday, April 25, 2012
W.I.P. for promo poster
Having a lot of fun with this one. I'll post more about it as I finish it and talk a little about the process.
Sunday, March 11, 2012
More of the game
Nearing it's finish we're adding more and more to "Jump Suit!" before we launch it. This is one of the main levels. The end product will allow for level editing with almost complete control over everything we made for the game and being able to share those with friends and a network of other iPhone gamers. More to come.
This is a WIP and many things may and will change such as size and color of objects to bring them out more ect ect.
This is a WIP and many things may and will change such as size and color of objects to bring them out more ect ect.
Wednesday, March 7, 2012
website sample
Figured I would share a page from my website to give you and idea of the layout. Will be launched this week once I get the funds for the domain name.
Wednesday, February 29, 2012
Website almost done
Mercy 2-29-2012
Well the website is almost done and will be up as soon as I get the cash to buy the domain name. I'll post the link to it as soon as it launches and in the meantime I'll show some of the stuff I'll be adding to my portfolio.
As for the game, Anson is working hard on getting the programing done while I work on some backgrounds, assets for the levels, and menu designs. Anson has been really busy with this one and it's really looking awesome. He got the game running in retina display among everything else so the game will look very crisp showing much more of the detail in the art work, to which I'm very excited to see first hand.
Sunday, November 6, 2011
Jump Suit!
Another asset for the levels in the iPhone game "Jump Suit" Anson and I are developing. There's way more of this stuff we're completing everyday, the unfortunate part is that most if not all the art and designs have some sort of animation for them so your only seeing 1 frame each which is about 1/4 of the work going into this game. It will be available here soon on the App store though as we're nearing the end of the basic development and heading into the final stages of just completing the levels and such. Stay tuned.
Saturday, November 5, 2011
Friday, October 14, 2011
Monday, October 10, 2011
Thursday, September 29, 2011
Thursday, August 25, 2011
Subscribe to:
Posts (Atom)