Saturday, March 16, 2013

Wednesday, March 13, 2013

Sunday, March 10, 2013

Zbrush is the B's knees








This program is so incredibly fun.  I'm chipping away at this guy in between concept designs going into the port. It's still early on but you might recognize this guy as Grim Bao from my portfolio. 

Friday, March 8, 2013

almost done with this one


morning studies



Feel like this was more of a step back compared to yesterdays morning studies.  The color is way to washed out, although with 10 more mins could prob fix that.  Other issues include the shapes, although aside from the far right one, today's shapes are prob a little more accurate than yesterday.

Here's video


Thursday, March 7, 2013

morning studies


2hrs 


I'm working on my portraiture, likeness, and color in these studies.  No use of a color picker and the undo/redo is another point I'm trying to get my mind used to while working digitally anymore.  These things are nice to have and speed up any process but can also hinder growth and skill development if relied on too much. 

The first 2 portraits I'm not really happy with, as well they took the longest.  The last I'm happiest with, only taking max 30mins.  The problems I see in the 3rd are not as much red and orange on the right side ( our left) to suggest what seems to be reflected light while the whiter lighter on the left ( our right) has a little more blue tint to it across some of the wrap.  All could use work on shapes and gesture, and smiles are a giant pain in the ass, but fun and challenging to paint.   

Tuesday, March 5, 2013

Wednesday, February 27, 2013

W.I.P. Ghost slums



A w.i.p. of a city scape

Going to be re-posting this on a lot the next few days as I test it out on my phone and other screens to check the values and a few other things.  Will make a new post once it's finish. 

Wednesday, February 20, 2013

2013 Portfolio

Characters and Creatures













Environments, Props, and vehicles

















Tuesday, February 19, 2013

Biplane and Sci-fi environment





Still working on these a bit more, but they're mostly finished.  The biplane is looking a little flat and I need to do a little more with the man made structures in the background of the sci-fi environment and some minor details to pull it all together. 

Sunday, February 17, 2013

2013 Port almost finished




This is a much older image I'm revisiting to spruce it up a bit.  Will be adding more details.




These are some of the concepts I'm adding to my 2013 portfolio.  All fairly close to being finished, should be done and have them added to the website by Tuesday if it all works out.  

Friday, February 15, 2013

Some quick sils



Promise I'm not a gun nut.  They are however, very fun to design/draw.

Thursday, February 7, 2013

Final




There's some definite "Ghost in the Shell" influence here, although I was thinking they could be a little more agile and useful than just type faster.   I imagine the fingers extending to ridiculous lengths reaching in between small areas of machinery, engines, ect. and making repairs that would normally require hours to reach through deconstruction.