Wednesday, July 31, 2013

The Floating Hills

First level concept for "Haste!"


Monday, July 29, 2013

Saturday, July 27, 2013

Hyper Accelerated Gerbil ball 3Ds Max WIP

Work in progress of the gerbil ball for Haste.  Still lots to do.  The legs are stand ins and probably won't be fully modeled until I get the main ball done for in game testing.  The main function of the ball is to roll on it's center track, so the legs and their animations aren't crucial to game play and can wait. 






Wednesday, July 10, 2013

Thursday, July 4, 2013

Saturday, June 29, 2013

Wednesday, June 19, 2013

Wednesday, June 5, 2013

UI design

Some UI design w.i.p. for an iOS app. The text is just a place holder until icons are designed.



Character design



Monday, June 3, 2013

Sunday, June 2, 2013

Morning warm up

Total warm up exercise 1hr 30mins



15min each for color layers - 45 mins total


15min each for base paintings - 45mins total


Tuesday, May 28, 2013